Anango ~ This is an exchange island, a free port administered by members of the Merchant Caste; they speak Gorean. It is located very far south of the equator, almost at the edge of explored Gor. The jungles of its interior serve as the setting for many fanciful stories of strange races, mysterious plants and fabulous animals. The "magicians of Anango" are well known everywhere except on Anango.
Asperiche ~A southern island. An exchange island and a free port administered by members of the Merchant Caste, located south of Teletus and Tabor.
Farnacium ~ Another island on Thassa. One of the Northern Trade Islands, an exchange island, a free port administered by members of the Merchant Caste.
Hulneth ~ A northern island. One of the Northern Trade Islands, an exchange island, a free port administered by members of the Merchant Caste.
Hunjer ~ An island located in the far north. (Marauders of Gor)
Ianda ~ This is an exchange island, a free port administered by members of the Merchant Caste. It is located north of Anango and is close to the shore of Thassa, having a large number of shipyards.
Island of Cos ~ "the vast, wall-encircled harbors of Telnus, which is the capitol city of the Ubarate of Cos. There are four major cities on Cos, of which Telnus is the largest. The others are Selnar, Temos and Jad" (Raiders of Gor, chapter 13). This is a terraced island about four hundred pasangs west of Port Kar and north of Tyros. It is a lofty island with level fields to the west and Mountains on the east side of island. The capital city of Cos is Telnus; the three other major cities are Selnar, Temos and Jad. Cos and Tyros have a combined navy equal to that of Port Kar. Cos is also a major enemy of Ar.
Northern islands: ~ These are numerous but small islands, extending in an archipelago, shaped like a scimitar, northeastward from Cos. The islands are not united, and their governments are usually no more than a village council. They usually possess no vessels larger than clinker-built skiffs and coasters.
Scimitar Archipeligo ~ Islands southwest of Lydius.
Skagnar ~ A northern island off the coast of the region known as Torvaldsland. (Marauders of Gor)
Skjern ~ A northern island off the coast of Torvaldsland. (Marauders of Gor)
Tabor ~ A small island in the vicinity of Teletus named for its shape like a hand drum. An exchange island, south of Teletus, it is a free port administered by members of the Merchant Caste, named for the drum it resembles. It fears Tyros, its powerful neighbor. Their merchants are famed for the accuracy of their accounts.
Teletus ~ A small trade island governed by merchant law. It is located west of Port Kar. This is an exchange island in Thassa, a free port administered by members of the Merchant Caste.
Tyros ~ "Tyros is a rugged island, with mountains. She is famed for her vart caves" (Raiders of Gor, 139) ~ "Kasra is the capitol of Tyros; its only other major city is Tentium." (Raiders of Gor, chapter 13) ~ Tyros is regarded for quality porceilan. (Tribesmen of Gor, ch 13) . It is a rugged island with mountains, located 100 pasangs south of Cos and hundreds of pasangs west of Port Kar, Kasra is the capital of Tyros and the only other major city is Tentium. The Ubar is Chenbar of Kasra, called "the Sea Sleen". Family is important on Tyros as it is on Cos. It is an enemy of Ar and Port Kar. It has mazes of vart caves. Tyros has trained varts, some the size of small dogs, to be used as weapons. Maelstrom located southwest of Tyros, in which the wreckage of ships occasionally appears.